Portrait of Tanzim Rahat, 3D product animation and CGI artist

About

Hi, I'm Tanzim.

I make photoreal 3D product animation and CGI for sportswear and activewear brands. Kit, fabric and every colorway, ready before the sample exists and repeatable for every drop after it.

Most of my work is fabric. Garments patterned and draped in Marvelous Designer, cloth simulation and dynamics in Houdini, lit and rendered in Redshift. Prints and sublimation that hold up over folds and seams, and colorway systems that turn one garment into forty. Cinema 4D and Blender when a scene calls for them.

When I'm not hunting for a fix somewhere inside a node network, you might find me losing a FIFA match I would have won in my prime (I swear), watching anime (One Piece fan, and Zoro is my absolute favourite), and forever planning to finally learn kenjutsu.

If you sell sportswear and your catalogue moves faster than your imagery, that is the gap I fill. I'm available for remote work and shift my hours to overlap yours. Got a product worth making unforgettable, or just want to chat? Say hello.

Get in Touch

What I do

  • Teamwear & kit CGI
  • Fabric, drape & colorway systems
  • Cloth simulation & dynamics
  • Product reveal & launch films
  • Packaging & e-commerce visualisation

Tools

  • Marvelous Designer
  • Houdini
  • Redshift
  • Cinema 4D · Blender
  • Substance Painter · After Effects

Working with me

  • Based in Dhaka (GMT+6)
  • I work in your timezone
  • English & Bengali
  • Remote, worldwide

Selected clients

Mission Farms CBD logo Appleby Farms logo SPAR Swiss Epic logo Hutter Products logo RedLight Home logo MerchandAise logo Istria 100 logo Spartan Doors logo Buttz logo

Testimonials

Let's Set It in Motion.

Got a product worth staring at? Let's make it impossible to scroll past. I'm open for remote freelance and agency work, and I shift onto your timezone, so reviews happen live in your hours and fresh frames are waiting when you wake up.

Start a Project

Questions clients ask

Do you need the physical product, or can you work from photos?

Photos are enough. I rebuild the product as a clean 3D model from reference images, or a print dieline for packaging, so there's no shipping and no photo shoot. The Appleby Farms and Mission Farms packaging were both built this way.

What software do you use?

Marvelous Designer for patterning, sewing and drape, Houdini for cloth simulation and dynamics, Redshift for lookdev, lighting and rendering, plus Cinema 4D, Blender, Substance Painter and After Effects where a job needs them.

Can you match my exact product, colors and materials?

Yes. I build material-accurate shaders and color-match to your references and brand specs, so the render reads as the real product, not a generic stand-in.

What do you deliver?

High-resolution stills and animation, in the angles and aspect ratios you need for store listings, ads and social. Stills as PNG or JPG, animation as MP4 or any common video format you need.

How long does a project take?

It depends on scope. A single hero render turns around far faster than a full animation, so I scope a realistic timeline once I see the product, the deliverables and your deadline.

How do you price a project?

By project rate or day rate, whichever fits the job, based on the deliverables, number of angles and complexity. Send the product, references and your goal and I'll quote.

Do you work in my timezone?

I'm based in Dhaka (GMT+6) and shift my hours to overlap yours, so reviews happen in real time and progress lands overnight. I usually reply within one business day, and I've already worked with clients across the US, Australia and Europe.

When does CGI make more sense than a photo shoot?

When the catalogue is bigger than a shoot can practically cover, or when the imagery is needed before the sample exists. Every colorway, size and angle comes off the same 3D asset, and a change does not need a re-shoot. I broke down where each one fits in my CGI and photography guide.